Mograph Candy learns you how to model a Ghostbusters Ghost Trap using primitives and Extrudes NURBS and then texture and adjust the final model with spline dynamics with thelp of the Hair Module.
[vimeo]https://vimeo.com/63361747[/vimeo]
[vimeo]https://vimeo.com/63365511[/vimeo]
[vimeo]https://vimeo.com/63365512[/vimeo]
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