During the “State of Unreal” GDC opening session, Goodbye Kansas and Deep Forest Films revealed “Troll,” a real-time technology demonstration using Unreal Engine 4.22 ray tracing and camera effects, marking an unprecedented level of cinematic-quality lighting, with complex soft shadows and reflections. 



 


“Troll’ from Goodbye Kansas and Deep Forest

“Troll’ from Goodbye Kansas and Deep Forest

“Troll’ from Goodbye Kansas and Deep Forest

“Troll’ from Goodbye Kansas and Deep Forest

“Troll’ from Goodbye Kansas and Deep Forest

“Troll’ from Goodbye Kansas and Deep Forest

“Troll’ from Goodbye Kansas and Deep Forest

“Troll’ from Goodbye Kansas and Deep Forest

“Troll’ from Goodbye Kansas and Deep Forest

“Troll’ from Goodbye Kansas and Deep Forest

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Concept Art by Sprath