RealFlow Expert Thomas Schlick talks us through the following:
– The difference between the connectivity plugins and the RFRK
- Basic import features & file formats of the connectivity plugins
- How to export point level animation
- The new RealFlow MeltMaterial
– Connecting RealFlow particles wtih PyroCluster
– The Basic RFRK workflow
- Meshing in Cinema 4D
- Work with vertex maps
– Importing particle data