Dive into the Art of Max Schiller, a Concept Artist & Illustrator based in Nuremberg, Germany.

Maximilian is working as a freelancer for 3 years now in the gaming and movie industry as a designer. He’s always pushing himself and his boundaries, experiment with new software and workflows and try to bring something new to the table.

Starting Jan 17th 2022, during an exclusive  IAMAG Master Class LIVE  series, Max will talk about the workflow he uses to create cinematic concept art for movies and games. He will show you his whole workflow, from finding reference, making notes, doing sketches to jumping into 3D and building a whole set piece. Using the magic of 3D, he’s going to talk about cameras, composition and lighting techniques, and in the end bringing everything together in Photoshop.

Learn More about IAMAG Master Classes LIVE


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