Robot emerging from Ocean

Creating a robot emerging from the Ocean

Ivaylo Petrov and Gerald Bussink,  pass through the full process - simulation with Realflow, setting up Maya and rendering with V-Ray and compositing it all in Nuke of Project I-M, a 3 minute VFX short done at ...
Maya 2016 UV unwrap

Mastering UV with Maya 2016 and Nuke

Learn the basics of UV unwrapping usingMaya 2016 using Roadkill and Nuke with this in depth video tutorial by Dillon Bailey Love Tutorials, don't miss our special premium tutorial section on https://...
HDR RGB Light Pass Workflow in Nuke and Maya

HDR RGB Light Pass Workflow in Maya and Nuke

Learn how to render RGB Light Pass in Maya as well as how to compose it in Nuke with a workflow applicable when you have to deal with super white value in your pass. HDR RGB...

Creating Paddington

Learn how the Framestore team has created Paddington using Mari and Nuke Paddington Paddington Paddington Paddington...
Making a Car Crash

Making a Car Crash

Sergey Movchan presents a breakdown of his Car Crash Sequence in this in depth subtitled video tutorial   Making a Car Crash Making a Car Crash Making a Car Cras...
Stabilize and Roto Paint in Nuke using Mocha Pro

Stabilize and Roto Paint in Nuke using Mocha Pro

In this in depth video, imagineer systems product specialist, Mary Poplin, shows you how to Stabilize and Roto Paint in Nuke using Mocha Pro and mochaImport+. This specific technique was used to paint out makeu...
ring of Fire

Making a Ring Fire

Matteo Migliorini teaches you how to create a ring of fire using 3DSMax, FumeFx and Nuke in this video tutorial ring of Fire ring of Fire ring of Fire ring of Fire...
Garrett Fry

Matte Painting Photogrammetry Workflow

Garrett Fry, digital matte painter at Animal Logic shows how he incorporates Photogrammetry into the matte painting process and shows you how a matte painter and texture artist use MARI in different ways. ht...
Marker removal

Marker Removal in Nuke

Learn the  basics of how to use the dissolve node to blend between different textures to create a simple animated textures through this series of 3 tutorials dedicated to tracking in Nuke by Eosacro https://...
Flooding an Aquarium

Flooding an Aquarium with Realflow and Nuke

Dieuwer Feldbrugge presents a 3 parts video tutorial to create a flooded aquarium, intergating Realflow mesh and particles using Maya, Krakatoa MY and Nuke.
light geometry nuke

Lights and Geometry in NUKE

Jonas Jørgensen from Hello Lux presents a new video tutorial about lights and geometry in Nuke. ...
NUKE premultiplication

Concept of Premultiplication in Nuke

Joey Korenman on behalf of The Foundry explains the concept of premultiplication using NUKE, and how to manage premultiplication when color correcting and how to remove artifacts that can pop up if not treated ...
Tracking in Nuke

Tracking in Nuke

Learn how to make a realistic tracking in Nuke, by generating point cloud from a tracked camera, generate a mesh, project textures and finally composite them together. This tutorial is provided by eosacro ht...
nuke 8

NUKE 8 Live Digital Event

The Foundry presents the NUKE 8 live digital event with presentations from NUKE product manager Jon Wadelton, Stephan Fleet (Encore Hollywood), Russell Dodgson (Framestore), Mike Maloney (Digital Domain) and ou...
nuke particles system

NUKEX particle system

Learn how to use NUKEX particle system to change a Summer scene to Autumn in this new video tutorial by Daniel Lee ...
Nuke Ocula

Disparity Maps and Color Matching without Ocula

Adrian Sutherland, Emmy Award Nominated digital compositor with Spin Productions shares a video tutorial to help you to understand how to generate a disparity map for a stereo plate without the necessity of Ocu...
asteroid nuke

Asteroid and Planet in Nuke

Anand Magaji presents a new video tutorial series about space environments. Learn how to create an asteroid field and planets in Nuke. The resources used in the video can be downloaded here : Starfield // As...
nuke 8

NUKE 8.0 Preview

Have a very first look at Nuke 8.0 new feature with product manager, Jon Wadelton. NUKE 8.0 features a new Text node that lets artists compose, edit and anim...
Crowd Duplication

Crowd Duplication in Nuke

Adrian Sutherland, Emmy Award Nominated digital compositor , presents a four parts video tutorial to learn  how to use Nuke particles to generate a crowd standing and waiting for public transit. https://vime...
Rise Apes

Rise of the Planet of the Apes Compositing

Watch Weta Digital use of Deep Compositing in Nuke on Rise of the Planet of the Apes with Robin Hollander in this shot construction breakdown. ...
3D Camera Solver

3D Camera Solver in Mocha and Nuke

Martin Brennand, Imagineer Systems Product Manager shows you how to set up a camera solve in mocha Pro, and how to set up a simple card set extension scene in Nuke using the exported FBX data. https://vimeo....
Nuke 7.0

Nuke 7.0 new features

Check the new Nuke 7.0 features in this series of videos about DepthGenerator, Primatte 5, SplineWarp tool and ZDefocus ...
depth of field

Depth of Field in Computer Graphics

School of Motion brings you another fundamental video tutorial to learn the beasics of Depth of Field in Cinema 4D, After Effect and Nuke. See Also From School of Motion : Rigging a Carousel in After Effe...
Nuke the Foundry

Nuke 101 – Starting with NUKE

Lee Lainer, VFX Trainer and Author of Digital Compositing with Nuke presents a 11 parts video introduction to NUKE, the node-based compositing software by The Foundry.
An Explosion in Nuke

Setting an Explosion in Nuke

From Previz to a a big final explosion, Follow the first  steps and workflow to create such a FX in Nuke

Using HDRI in Nuke, Maya and Photoshop

Learn how to create and use your own  High Dynamic Range Images in Nuke, Maya or Photoshop with this in depth video tutorial by Seneca VFX See also from : 3D Point Generator in Nuke /// Render Pass EXR fi...
Ronaldo Pucci

Ronaldo Pucci Reel

Ronaldo Pucci send us a note today about his latest reel, a compilation of work made with Nuke in 2012. Have a look and feel free to let a comment! ...