Designing Lighting and Composition by Sam Nielson

Let's watch another excerpt of our IAMAG Master Classes Video Library, this time with Sam Nielson and his talk about Designing Lighting and Composition, recorded in Paris at IAMAG Master Classes 2018. https://...

Making Of Gardens of the Moon by Marc Simonetti

Watch The Making Of  "Gardens of the Moon" Cover Art,  first book of the Malazan book of the fallen by Steven Erikson, mad  by Marc Simonetti, one of our  IAMAG Master Classes 18 Artist ! Marc Simonetti  is a ...

Join Pascal Campion’s Master Class in Paris

Pascal Campion, prolific french-american artist,  will join us in Paris for IAMAG Master Classes for a special Master Class, March 16th in Paris Pascal Campion is an artist, illustrator, concept designer, char...
Muscles Overview in Houdini

Houdini 16 Masterclass : Muscles Overview

In this overview video, we step through the basic workflow of adding muscles to an animated creature and applying them as a skin deformer. This particular workflow does not require any dynamics simulation. We s...
FLIP Workflow Enhancements in Houdini

FLIP Workflow Enhancements in Houdini

This Houdini 15 Masterclass describes production-oriented additions to the Houdini FLIP toolset that provide compression of large FLIP simulations for optimized post-simulation workflows, including surfacing an...
Square Enix Master Class

Square Enix Master Class : Making a Game Cinematic

Dive into Square Enix creative process with this priceless Master Class about the making of Final Fantasy Game Cinematic
maya master class

Master Class : Debug your Maya Files

Jayme Wilkinson, Senior Technical Director at Blue Sky Studios, looks at multiple ways to use profiler tools in Maya to debug your scenes
raphael Lacoste

From Composition Sketch to Colour

Watch Raphael Lacoste, Assassin's Creed Brand Director, Creative Process, from sketch to colour in this special three parts making of. Raphael Lacoste will be one one of our speakers during IT'S ART Master Clas...
Lecrae's Gravity Promo

The Making of Lecrae’s Gravity Promo

Kyle Dettman presents an in depth making of the Lecrae's Gravity Promo in this recorded master class, showing the complete creative process used in After Effects. Making of F...
Gary Jamroz-Palma

Gary Jamroz-Palma : Concept Art Custom Brushes

Gary Jamroz-Palma travaille en tant que senior concept artist et illustrateur. Concept artist chez Wizarbox puis chez Dontnod entertainment sur des jeux vidéos tels que Remember Me, Life is Strange, il travaill...