Cinema 4D World Building with Leon Tukker

Cinema 4D World Building with Leon Tukker

Let's welcome Leon Tukker to the Digital Artcast channel and had a mini interview with him then jumped straight into a Cinema 4D demo where he showed his process for creating worlds and environments!  https://... Read More...
The Art of Gears of War 4

Exclusive Interview with Dan Roarty

Dan Roarty is currently a lead character artist at Microsoft on Gears of war 4 in Vancouver. Previous to that Dan Worked at Crystal Dynamics aiding in building Lara Croft for the recent Tomb Raider Franchise. W... Read More...

Exclusive Interview with Allan Mckay

Allan McKay is an Emmy award winning Visual Effects Supervisor, originally from Brisbane, Australia – living in Los Angeles, California. Allan has over two decades of experience working in the visual effects in... Read More...
Star Wars II Concept Art by Ryan Church

Interview with Ryan Church

We’re really happy to share with you this interview with Ryan Church, who’ll be one of our speakers at IAMAG Master Classes ‘17. Ryan Church might have worked for the last 15 years honing his professional craft... Read More...

Interview with Angela Smaldone

We had the chance to meet one of the most talented artists behind the magic world of cartoon 3d animation. Her name is Angela Smaldone. She was born in southern Italy, Bari, 33 years ago. After attending the s... Read More...
Over The Moon

Over the Moon

Award-winning director James Cunningham, with the talented visual effects students at Auckland's Media Design School, brought The Comic Book Factory heroine Connie Radar and her bumbling sidekick Julius to life... Read More...
An Inside Look At Blur Studio

An Inside Look At Blur Studio

Meet the artists and creative minds behind Blur Studio in this special inside look at the Studio based in Culver City. https://vimeo.com/94651406 An Inside Look At Blur Studio An Inside Look At Blur ... Read More...
Scott Pagano

Interview with Scott Pagano

Scott Pagano, head of LA design studio Neither-Field, explains how he constructed the buildings using Maya's particle system, designed the mechanical vines that guide the viewer along, and built the mechanized... Read More...
making of Gravity

Interview : Making of Gravity

VFX Supervisor Tim Webber and members the visual effects team at Framestore talk about their experiences of creating the incredible award-winning Gravity. Watcha more videos about the making of Gravity on IT... Read More...
themistokles on horse by Stephan MArtiniere

Interview with Stephan Martiniere

Stephan Martiniere is an acclaimed multi award winning science fiction and fantasy artist. In the past 25 years he has become known for his talent, versatility and imagination in every entertainment fields incl... Read More...
pj richardson

Interview with PJ Richardson

In 2006 PJ Richardson co-founded the production company Laundry! with his longtime friend and colleague Anthony Liu. Their goal was to establish a design-driven studio specializing in storytelling through anima... Read More...
Interview with Scott Ross

Interview With Scott Ross

Pascal Chappuis and Vincent Frei from The Art of VFX  present and interview with Scott Ross made during Imagine the Future https://vimeo.com/79095544  ... Read More...
Bradley G Munkowitz

Bradley G Munkowitz (GMunk) Art

Bradley G Munkowitz Aka Gmunk explains his creative process and his creative workflow using Marcin Ignac to divide simple primitives into complex multifaceted shapes, Maya and other 3D Toolset to create artwork... Read More...
Loic Zimmermann

Interview With Loic Zimermann

We the pleasure to meet a lot of interesting artists during THU 2013, and everyone there enjoy the great performance and speech Loic gave. We're really happy to share this interview with Loic with our readers. ... Read More...

Interview with Ivan Pulido Suarez

Hi Ivan! I’m really glad to have you here today! So actually you’re FX Artist working for the CERN. I was a bit surprised that an FX Artist could have been hired by an Organization for Nuclear Research. Also yo... Read More...