Cinema 4D World Building with Leon Tukker

Cinema 4D World Building with Leon Tukker

Let's welcome Leon Tukker to the Digital Artcast channel and had a mini interview with him then jumped straight into a Cinema 4D demo where he showed his process for creating worlds and environments!  https://...

Meet Our Speakers : Interview With Pascal Campion

Pascal Campion has thousands of fans following his "Sketch of the Day (SOTD)" Since years, every Monday through Friday, Pascal his sending to his subscribers a daily sketch. We're really happy and proud to wel...
The Art of Gears of War 4

Exclusive Interview with Dan Roarty

Dan Roarty is currently a lead character artist at Microsoft on Gears of war 4 in Vancouver. Previous to that Dan Worked at Crystal Dynamics aiding in building Lara Croft for the recent Tomb Raider Franchise. W...

Exclusive Interview with Allan Mckay

Allan McKay is an Emmy award winning Visual Effects Supervisor, originally from Brisbane, Australia – living in Los Angeles, California. Allan has over two decades of experience working in the visual effects in...

Interview with Leon Tukker, Freelance Concept Artist

Join us for an interview with Leon Tukker, a Freelance Concept and Environment artist based in the Netherlands who recently worked for Paizo Publishing, Paramount Pictures and Keoken Interactive. This interview...
Star Wars II Concept Art by Ryan Church

Interview with Ryan Church

We’re really happy to share with you this interview with Ryan Church, who’ll be one of our speakers at IAMAG Master Classes ‘17. Ryan Church might have worked for the last 15 years honing his professional craft...

Interview with Angela Smaldone

We had the chance to meet one of the most talented artists behind the magic world of cartoon 3d animation. Her name is Angela Smaldone. She was born in southern Italy, Bari, 33 years ago. After attending the s...
Over The Moon

Over the Moon

Award-winning director James Cunningham, with the talented visual effects students at Auckland's Media Design School, brought The Comic Book Factory heroine Connie Radar and her bumbling sidekick Julius to life...
Making of Däwit

Making of Däwit : Interview with David Jansen

The animated film “Däwit” tells a dreamily surreal story about the life of a boy. The violence in his parents’ marriage had a major impact on him when he was still very young. But he learned to put the ghosts o...
An Inside Look At Blur Studio

An Inside Look At Blur Studio

Meet the artists and creative minds behind Blur Studio in this special inside look at the Studio based in Culver City. https://vimeo.com/94651406 An Inside Look At Blur Studio An Inside Look At Blur ...

Interview with Dreamworks Supervisor Greg Jennings

Meet Gregory Jennings, a french CG Artist currently working for Dreamworks Animation. Greg has attended Supinfocom school of computer animation for two years, then freelanced for a short while and joined Buf Co...
Scott Pagano

Interview with Scott Pagano

Scott Pagano, head of LA design studio Neither-Field, explains how he constructed the buildings using Maya's particle system, designed the mechanical vines that guide the viewer along, and built the mechanized...
making of Gravity

Interview : Making of Gravity

VFX Supervisor Tim Webber and members the visual effects team at Framestore talk about their experiences of creating the incredible award-winning Gravity. Watcha more videos about the making of Gravity on IT...
Platige Image : Vikings 2

The Making of Vikings 2 Teaser by Platige Image

Learn how Platige Image has created the new teaser trailer for Vikings 2, immersed in Norse mythology and symbolism, using live action complemented by CGI, in our exclusive interview with Art Director, Maciej J...
themistokles on horse by Stephan MArtiniere

Interview with Stephan Martiniere

Stephan Martiniere is an acclaimed multi award winning science fiction and fantasy artist. In the past 25 years he has become known for his talent, versatility and imagination in every entertainment fields incl...
pj richardson

Interview with PJ Richardson

In 2006 PJ Richardson co-founded the production company Laundry! with his longtime friend and colleague Anthony Liu. Their goal was to establish a design-driven studio specializing in storytelling through anima...
Interview with Scott Ross

Interview With Scott Ross

Pascal Chappuis and Vincent Frei from The Art of VFX  present and interview with Scott Ross made during Imagine the Future https://vimeo.com/79095544  ...
Bradley G Munkowitz

Bradley G Munkowitz (GMunk) Art

Bradley G Munkowitz Aka Gmunk explains his creative process and his creative workflow using Marcin Ignac to divide simple primitives into complex multifaceted shapes, Maya and other 3D Toolset to create artwork...
Loic Zimmermann

Interview With Loic Zimermann

We the pleasure to meet a lot of interesting artists during THU 2013, and everyone there enjoy the great performance and speech Loic gave. We're really happy to share this interview with Loic with our readers. ...
Making of Game Of Thrones

Making of Game of Thrones Season 3 : Pixomondo

 We've the chance to interview Pixomondo VFX Supervisor, Sven Martin, about the VFX made for Game of Thrones Season 3, focusing on the making of the dragons. http://www.dailymotion.com/video/x14ndt4_making-of-...
Jose Alves DA Silva

Interview with José Alves da Silva

One of the best character creators in the business and member of the THU Advisory Board shares his thoughts about his career, techniques and even bowling tips. José Alves da Silva is a passionate artist. That’...
Tyson McAdoo

Interview with Tyson McAdoo

Tyson McAdoo is a designer and art director with Creative Group, the in-house creative agency the in-house creative agency at Cartoon Network, working on promotional spots for children's cartoons by day, and ...