Studio Profile : Pixomondo

TV shows are more and more using complex VFX  nowadays. Is there any differences  today in making VFX for the movie or TV industry ?

The only differences between an episodic TV program and a feature film is time and money. At this point, we usually deliver TV at HD resolution, at least, so there is no cost savings on the rendering side for TV anymore. So it simply comes down to the fact that TV requires a very quick turn around, usually weeks, if not days, whereas features take months, and sometimes years, to complete. Clearly you can get a much more perfected look with more time, but we still endeavor to produce high quality regardless of the release format.

Do you invest a lot on R&D and in-house CG tools ?

Absolutely. We have a worldwide network of programmers and TD’s that continually develop new tools, or advance the ones we have, to make the process of production as smooth as possible.

Making of Hugo Cabret

[jwplayer config=”Myplayer” mediaid=”3398″]

Is there any projects you’re working on and you can disclose ?

We are currently working on “Oblivion”, “Die Hard 5”, “After Earth”, “Beautiful Creatures” and an undisclosed project, in the feature world. We recently completed a Scion commercial locally as well.

Interview by Patrice Leymarie and Sébastien Tafani

Links

 

 

Spread the love