Disney presents the first real-time high-fidelity facial capture method. The core idea is to enhance a global real-time face tracker, which provides a low-resolution face mesh, with local regressors that add in medium-scale details, such as expression wrinkles.

Disney main observation is that although wrinkles appear in different scales and at different locations on the face, they are locally very self-similar and their visual appearance is a direct consequence of their local shape. We therefore train local regressors from high-resolution capture data in order to predict the local geometry from local appearance at runtime. We propose an automatic way to detect and align the local patches required to train the regressors and run them efficiently in real-time.

Real-Time High-Fidelity Facial Performance Capture

Real-Time High-Fidelity Facial Performance Capture

Their formulation is particularly designed to enhance the low-resolution global tracker with exactly the missing expression frequencies, avoiding superimposing spatial frequencies in the result. Disney’s system is generic and can be applied to any real-time tracker that uses a global prior, e.g. blend-shapes. Once trained, our online capture approach can be applied to any new user without additional training, resulting in high-fidelity facial performance reconstruction with person-specific wrinkle details from a monocular video camera in real-time.

Real-Time High-Fidelity Facial Performance Capture

Real-Time High-Fidelity Facial Performance Capture

Real-Time High-Fidelity Facial Performance Capture

Real-Time High-Fidelity Facial Performance Capture

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Real-Time High-Fidelity Facial Performance Capture

Real-Time High-Fidelity Facial Performance Capture