In this tutorial, you will learn how to populate a tree with leaves in 3D Studio Max using particle flow and Vertex Paint. Note: To delete PFlow particles you must increase Viewport render to 100% in the PFlow Modify Panel. Otherwise the hidden particles will still render.


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Populate Tree Leaves using Particle Flow

Populate Tree Leaves using Particle Flow

Populate Tree Leaves using Particle Flow

Populate Tree Leaves using Particle Flow

Populate Tree Leaves using Particle Flow

Populate Tree Leaves using Particle Flow

Populate Tree Leaves using Particle Flow

Populate Tree Leaves using Particle Flow

Populate Tree Leaves using Particle Flow

Populate Tree Leaves using Particle Flow

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