Enjoy a tutorial rundown on the Zbrush process Perception VFX developed to create the marble statue for the end titles of Avengers 2 Age of Ultron. This workflow is very handy for manifolding 3D models in preparation for 3d printing. Non-manifold geometry is essentially geometry which cannot exist in the real world (which is why it’s important to have manifold meshes for 3D printing).



Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

Manifolding 3D models in preparation for 3d printing

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