Luke Burnet presents a selection of work mainly done at Platige Image and Realtime UK as animator.
[vimeo]https://vimeo.com/68633389[/vimeo]
Breakdowns
1: Platige Image – project Alivia
Responsible for all creature animation (Maya)
2: Uncle Tommy – iAnimate shot
Responsible for all character animation (Maya), layout
Character rigs provided by iAnimate
3: Formula – personal shot
Responsible for character animation (Maya), layout
Character rig – Norman
4: Platige Image – Hero and the Message
Responsible for all character and horse animation, layout
5: RealtimeUK – Goofy development/test
Responsible for Goofy animation (3dmax), rig;
6: RealtimeUK – Kinect Disneyland Adventures (game)
Responsible for animations of Disney characters: Buzz, Woody, Alice, Captain Hook, Genie (3dmax)
7: RealtimeUK – company project Elf ‘n’ Safety
Responsible for all character animations (3dmax), rig
8: RealtimeUK – Kinectimals (game)
Responsible for all creature animations (3dmax), layout
9: Tate Interactive – Lanfeust (game)
Responsible for animation of all main in game characters (3dmax)