Fabricio Chamon presents a demonstration of his new tool, Houdini to Substance Painter.



 

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HDAs to simplify the back and forth between the two apps, features:

– One-click “send” and one-click “create materials” buttons
– Simple, artist friendly UI
– Material setup follows PBR guidelines (to ensure matching renders)
– Support for Single/Multiple texture sets (by UDIMs, by attributes)
– Support for Color ID masks
– Customizable, asset-based texture paths
– Auto create OGL texture display (even for UDIMs)

Houdini to Substance Painter

Houdini to Substance Painter

Houdini to Substance Painter

Houdini to Substance Painter

Houdini to Substance Painter

Houdini to Substance Painter

Houdini to Substance Painter

Houdini to Substance Painter

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