This Houdini 15 Masterclass describes production-oriented additions to the Houdini FLIP toolset that provide compression of large FLIP simulations for optimized post-simulation workflows, including surfacing and whitewater. We also examine the new ParticleFluidSurface::2.0 surfacing asset and shading features, as well as improvements to the FLIP solver velocity transfer and the new Viscous Fluid shelf tools.
You can try these tools out for yourself with the free Houdini Apprentice edition available.