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Marc Brunet Senior 2D/3D Artist Blizzard Ent.

Marc Brunet is an artist and entrepreneur with 10 years of experience in the video game industry. Originally from Montreal Canada, he migrated to the US at the age of 22 to join Blizzard Entertainment and went on to work on titles such as Project Titan, StarCraft 2 and Heroes of the Storm as both a 3D artist and concept artist.

He is also the CEO and founder of Cubebrush.co, a marketplace that allows users to sell and buy digital art resources such as tutorials, 3D models, textures, brushes and more. In his constant quest to help and contribute to the art world, he produces and sells his own art tutorials, runs a popular YouTube art channel under the same name (cubebrush) and has been mentoring hundreds of artists of all skill levels for a few years now.

Fausto De Martini

Fausto De Martini is Concept Artist with great experience in the field of video game Cinematics and recently made a move to work as an Art Department’s concept Artist/Illustrator for movies. He started his career as a freelance cg generalist in Sao Paulo, Brazil and moved to US after landing a job at Blizzard Cinematics Dept.
After almost 10 years working at Blizzard he had the opportunity to change careers and started to work as a Concept Artist/Illustrator.

He was fortunate to work along many amazing artists on movies like Robocop, Transformers 4, Terminator:Genisys, Star Wars VII and he is currently on the Avatar Sequels.

Join IAMAG Master Classes ’17 and learn from the Best Digital Artists, get your portfolio Reviewed, boost your career with the Recrutement Sessions


Join IAMAG Master Classes ’17 and learn from the Best Digital Artists, get your portfolio Reviewed, boost your career with the Recrutement Sessions


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