Access 3 years of Master Classes and Workshops recorded during IAMAG Master Classes, more than 70 hours of presentation by some of the best artists of the industry and the soon coming IAMC19 Master Classes.

 

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Each year, IAMAG organizes a 3-day event in Paris for no more than 300 lucky attendees. The IAMAG Master Classes gather together some of the best artists working in the industry for workshops, Master Classes, Portfolio Reviews and Creative Evenings.

During these 3 days, we record all non-NDA talks and provide them without any extra charge to our attendees in Paris. We would like to make the next edition of talks more affordable for all artists who want to learn from our speakers and can’t join us in Paris.


Past Recorded Videos include Talks by  :

1 – Sam Nielson – Light and Composition

2 – George Hull – Career Path

3 – Raphael Lacoste – Creating Assassin’s Creed Origins

4 – Kris Costa – How to become a Digital Artist

5 – Pascal Campion – Creative Workflow

6 – James Paick – Art Career

7 – John Nevarez – Story Telling

8 – Jama Jurabaev – From Traditional Concept to VR

9 – Peter De Sève – 100 Years of Inspiration

10 – Michael Defeo – Sculpting Workflow

11- Anthony Eftekhari – Composition and Concept Art

12 – Brent Ashe – Deign Process

13- Brian Flora – A Carrer as Matte Painter

14 – Carter Goodrich – Art and Influence

15 – Maggie Oh – VR Experience for the Fashion Industry

16 – Goro Fujita – Quill a Tool for Art and VR

17 – Allan McKay – Art and Branding

18 – Jean-Baptiste Monge – Character Design and Workslow

19 – Ash Thorp: Passion, Following Your Dreams

20 – Neils blevins: Developing Your IP with an Illustrated Novel

21- Goro Fujita: My Journey to Art

22 – Marc Simonetti: From Ideas to Canvas

23 – Jonny Duddle: Character Design

24 – Niels Prayer: A Procedural Journey

25 -Allan McKay: What 20 years of failing has taught me

26 – Alexis Wajsbrot: Creating Doctor Strange

27 -Jason Scheier : Color And Light for Visual Storytelling

28 – Joaquin Baldwin: Cinematography and Layout

29 – Mike Blum: I Can’t Draw and it’s Never Stopped Me

30 – Stephane Baril: Photoshop Hidden Gems

31 – Ryan Church : Evolution of Concept Art

32- Raphael Lacoste : Creating Worlds

33 – Jean Baptiste Monge – Character Design

34 – Nikolai Lockersten: iPad Concept Art Techniques

35- Dan Roarty: Creating a realistic Female Character

36 – Craig Mullins : Painting a Sketch by Ian McQue

37 – Raphael Lacoste : Creating Open World

38 – Ian McQue : Painting a Vehicle in an Environnement

39 – Fausto De Martini + Marc Brunet : Career Path

40 – Marc Simonetti : The Art of Speed Painting

41 – Nicolas Prothais : Gesture Eloquence in Animation

42 – Simon Homeldal : Iterative Design

43- Mark Theriault : Simplicity Vs Complexity

44 – Anselm Von Seherr Thoss : On Set VFX

45 – Allan Mc Kay : Guerilla VFX


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