Tim Clapham from helloluxx.com takes you through a series of three tutorials to help demystify the Maxon Cinema 4D Mograph shaders.
In this first example, Tim shows you the basic principles behind the Mograph Color Shader, demonstrating how you can use this with regular non-mograph objects. He then expands upon this to explore the flexibility of this shader and how you can use it in any channel of your material to create variation in your renders with minimal effort whilst maintaining an optimal workflow.
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