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This talk, presented by Hudson Martins, Camille Fourniols, and Philipp Buschauer, will walk through the process from deciding to use Houdini for hair simulations, feathers, fur to technical solutions and challenges as well as where we see the use of Houdini as a future main CFX tool in Axis Studios.


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Character FX & Crowds Production - Axis Animation

Character FX & Crowds Production – Axis Animation

Character FX & Crowds Production – Axis Animation

Character FX & Crowds Production - Axis Animation

Character FX & Crowds Production – Axis Animation

Character FX & Crowds Production - Axis Animation

Character FX & Crowds Production – Axis Animation

Character FX & Crowds Production - Axis Animation

Character FX & Crowds Production – Axis Animation

Character FX & Crowds Production - Axis Animation

Character FX & Crowds Production – Axis Animation

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