JJ Chalupnik presents a video tutorial about depth passes in Maya Mental Ray.
You will learn:
• Setting up Render Layers in the Channel Box
• Setting up Luminance Shaders to view Z-Depth in Viewport 2.0
• Making adjustments on the fly with your renderable camera
• Using Render Tokens to keep your renders organized
• The importance of 16bit vs 32bit projects when working with depth in After Effects
• Using Frischluft to control your depth of field in post