Building Shaders with Maya

Learn with Dillon Bailey How to Build Shaders with Maya. Maya is an application used to generate 3D assets for use in film, television, game development and architecture. The software was initially released for the IRIX operating system. However, this support was discontinued in August 2006 after the release of version 6.5. Maya was available in both “Complete” and “Unlimited” editions until August 2008, when it was turned into a single suite.



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Building Shaders with Maya
Building Shaders with Maya
Building Shaders with Maya
Building Shaders with Maya
Building Shaders with Maya
Building Shaders with Maya
Building Shaders with Maya
Building Shaders with Maya
Building Shaders with Maya
Building Shaders with Maya
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