Aymeric Aute just send us a note about his latest 2013 reel, featuring work made on Battleship, Journey 2, Hawaii Five-O, Sucker Punch, Avatar.
Check the reel and full breakdown details just below
[vimeo]https://vimeo.com/68511630[/vimeo]
Details
0:06 – 0:21
Battleship ( Movie – Peter Berg – 2012)
• building : lighting
• F-18 jet : texturing, shading, lighting
• Ships : camera animation, lighting
0:22 – 0:28
Hawaii Five-O – Ep 1 Season 3 ( TV – 2012)
• Armored Truck, Claw : modeling,texturing, shading, lighting
0:29 – 0:38
Journey 2 ( Movie – Brad Peyton – 2012)
• Trees : modeling, shading, rigging, simulation, lighting
• Island : modeling, animation (before FX breaking)
• Book : modeling, texturing, shading, lighting
0:39 – 0:39
Tron Legacy ( Movie – Joseph Kosinski – 2010)
• Tunnel, door and big first building : modeling, UV
0:40 – 0:46
Sucker Punch ( Movie – Zack Snyder – 2009)
• Digidouble : reprojection, shading, zbrush sculpting, animation, Lighting
0:47 – 1:03
AVATAR ( Movie – James Cameron – 2009)
• Lead Ligther
• Modeling, texturing, shading, animation, lighting for Unobtanium rock
• Shading, lighting holotable hardware
• Lighting of the tarmac sequence
• Lighting aircrafts in backgroung of OpCenter
• Modeling, texturing, shading, lighting of video diary
• Shading of scorpion, Dragon, Samson aicrafts to match asset from WETA and ILM
1:04 – 1:09
GI Joe ( Movie – Stephan Sommers – 2009)
• Senior Ligther
• Scratches and damages textures, part of hte shading on the NigthReaven
• Texturing, shading on both type of missile
• Lighting of NigthReaven and missiles
1:10 – 1:12
Beauty and the beast ( TV – 2012)
• Racoon : model with Zbrush, texture and shading, fur with HairFarm
1:12 – 1:14
Personal project
• First sculpt with Zbrush
URWERK (commercial for SIHH – Geneva / Swiss – 2008)
• Lead 3D
• Concept, Modeling, texturing, lighting, animation of space construction site
• Obelisk particle explosion and reconstruction (particle Flow).
• Texturing, lighting, animation of UR-202 watch
• Compositing with Fusion
1:27 – 1:34
TAG HEUR LINK (commercial for Basel Word – Bâle / Swiss – 2007 and 2008)
• Lead 3D
• Texturing, shading, lighting and compositing on close up watch
• VFX supervision on set
1:35 – 1:38
ZENITH (commercial for Basel Word – Bâle / Swiss – 2008)
• Lead 3D
• Texturing, Shading, lighting, animation of two watches and mechanicals parts
• Manage and create camera for motion designer with MAX2AE
1:39 – 1:40
Chanel (presentation of the new perfume Chanel N°5 in Paris – 2008)
• Modeling, shading, animation, lighting, compositing
1:41 – 1:44
NECESSARY ROUGHNESS (TV title – 2007)
• Hat animation
• Cards : texturing, shading, simulation with Thinking particles, lighting
• Compositing with Fusion
1:45 – 1:51
JOHNNY HALLYDAY (clip on giant screen for Johnny Hallyday’s concert – more than 100 stages – 2006)
• Modeling, texturing, shading, animation, lighting and compositing of all pinball sequence
1:52 – 1:55
HERMES (commercial for TV and Basel Word – Bâle / Swiss – 2008)
• Lead 3D
• VFX supervision on set
• All Tracking (boujou)
• watch integration : matchmoving, lighting, compositing