Automated Photogrammetry
Automated Photogrammetry

Automated Photogrammetry To Game Res Pipeline

As Photogrammetry becomes a deeper part of productions, the need for a pipeline emerges.

Luiz will show how to use Houdini and Reality Capture to generate high resolution meshes and convert them to game ready assets in minutes.

Learn with Legendary Artists and Studios at IAMC25 Master Classes - Portfolio Reviews - Recruitment Sessions

Dylan Cole, Craig Mullins, Sparth, Feng Zhu, Raphael Lacoste, Ian McQue, Julien Gauthier…

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Hours
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Automated Photogrammetry
Automated Photogrammetry
Automated Photogrammetry
Automated Photogrammetry
Automated Photogrammetry
Automated Photogrammetry
Automated Photogrammetry
Automated Photogrammetry
Automated Photogrammetry
Automated Photogrammetry