Alvaro from Particle Skull takes us through the initial steps of modelling and animation of the raindrops for Particle Flow and explore the creation of the system, optimization, speed tips, collisions and some other stuff!

The Scene file is available for download here


Advanced Rain with PFlow

Advanced Rain with PFlow

Advanced Rain with PFlow

Advanced Rain with PFlow

Advanced Rain with PFlow

Advanced Rain with PFlow

Advanced Rain with PFlow

Advanced Rain with PFlow

Advanced Rain with PFlow

Advanced Rain with PFlow

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