Real-time Unity’s short film: Windup

Watch a Real-time Render Test for Unity’s short film: Windup, created by Yibing Jiang.

This short film will be the proof point to show that we can achieve animated feature quality and rendered real-time in Unity engine. Rather than using methods seen in VFX, we take techniques from the AAA game production that push the visual bar while being real-time.



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Real-time Unity's short film: Windup
Real-time Unity’s short film: Windup
Real-time Unity's short film: Windup
Real-time Unity’s short film: Windup
Real-time Unity's short film: Windup
Real-time Unity’s short film: Windup
Real-time Unity's short film: Windup
Real-time Unity’s short film: Windup
Real-time Unity's short film: Windup
Real-time Unity’s short film: Windup
Real-time Unity's short film: Windup
Real-time Unity’s short film: Windup
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