Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre Raveneau

Introduction to Gravity Sketch as a VR pipeline to Create Concept Art

Here’s an introduction from Pierre Raveneau from Ubisoft Halifax on using Gravity Sketch as a VR pipeline to create concept art.

Thanks to very intuitive VR tools, the artist is able to finish an illustration, right down to the finishing touches, in a matter of hours instead of days.



  IAMAG Master Classes  : Get  into the creative process of the best artists



Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre Raveneau
Intro to VR in Concept Work by Pierre RaveneauGra
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