Attention artists! We’re thrilled to partner with CGSOCIETY for a unique competition about all things Game of Thrones.
This is your opportunity to win a VIP Pass including the flight, hotel and all accommodations for IAMAG Master Classes 18 (From March 16th to March 18th 2018). This yearly snapshot showcases what the best artists have to offer, whether they’re animators, concept artists, VFX / FX artists, directors, all during 3 days in Paris, the city of art that never sleeps.
1ST : Flight to Paris + All Accommodations + Drinks + IAMAG VIP Master Classes Tickets ( from March 15th to March 19th 2018 )
2nd : IAMAG VIP Master Classes Tickets
3rd : IAMAG Master Classes Ticket
For this challenge, you’ll be asked to imagine during the ultimate confrontation: the last fight between Fire and Ice, The White Walkers and the Dragons. General rules are as follows, and please keep an eye out here for more details as the contest progresses.
You can use 2D or 3D.
All materials used to create your illustration must belong to you.
You must post at least 3 Work in progress and the final illustration in the forum
Minimun resolution must be 2800px ( large or height )
If you post your final work on Twitter or Instagram, use these mentions : @iamagco @cgsociety and this hashtag #iamc18artchallenge
Challenge starts Sept 14th and will end October 30st at midnight
Winners will be announced November 15th
Marc Simonetti (born in 1977 in France) is a French concept artist/ illustrator. Best known for his work on GRR Martin’s books “A song of Ice and Fire”, and his Iron throne, he’s also illustrated some of the most well known fantasy and SciFi novels, such as the Discworld by Terry Pratchett, The Royal Assassin trilogy by Robin Hobb, Terry Goodkind’s “Sword of truth”, or Dune Saga by Frank Herbert
He’s also worked for many video games companies such as Activision, ubisoft, Magic The Gathering, EA, Square Enix and King Isle Entertainment. He’s just released an art book “coverama”, and is currently working on several projects such as long feature movies, and doing some concept art for video games, as a freelancer.
Marc has recently worked on Valerian and the City of Thousands Planets, a movie directed by Luc Besson,on the environments, vehicles, characters, props and weapons during 10 months. He’s currently on System Schock 3 Video Game and on several upcoming feature films
Goro Fujita is an Art Director, illustrator and visual development artist based in the Bay Area California.
After graduating “The German Film School for digital production” near Berlin in 2005 majoring in 3D animation he started working as a freelance character animator and visual development artist for various companies in Germany.
In 2008 he joined DreamWorks Animation as a visual development artist and worked on Merry Madagascar, Megamind, Madagascar 3, Penguins of Madagascar and Boss Baby. He left DreamWorks in 2015 and joined Oculus Story Studio in San Francisco where he art directed the Emmy Award winning VR experience “Henry”. Goro is also known for pioneering art in VR using tools like Quill and Medium.
He created the first ever animated Quillustration called “A moment in time” (see above)
In 2017 he joined Facebook Social VR to continue the development on Quill and to introduce the world to Art in VR.